New Temporal Anti Aliasing – No More Aliasing, Flickering v8.0

Descriptions:
Changes v8
– T.Shadow added
– Some flickering objects fixed

TAA is a method used by modern games to solve aliasing issues
– Full implementation of TAA for ETS2/ATS
– It has a low performance impact compared to any other anti aliasing solution.
– It is not only postprocess TAA like you have in other apps, which just blurs your screen.

TAA (Temporal Anti Aliasing) implemented with a .dll file to replace the default anti-aliasing method with TAA.
It is removing/recuding aliasing, flickering, and shimmering with a minimal performance impact.
You can get rid of aliasing problems with only 100% resolution scale in the game. You can use the left gpu power for higher graphic settings or anything you want.

Supported Versions:
ETS2: 1.48.x
ATS: 1.48.x

Installation:
1. Go to Euro Truck Simulator 2/American Truck Simulator folder
2. Go to “bin\win_x64” folder
3. Copy & paste dxgi.dll file
4. Start game with DirectX 11
5. Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

Settings:
Press “HOME” key to open the menu in-game
Rate = TAA apply rate (9 default and recommended)
Sharpness = Sharpen filter rate

You can use this method for any other project uses dxgi.dll.
Create a folder named “reshade” inside “bin\win_x64\” folder.
Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
Put TAA dxgi.dll to “bin\win_x64\” folder.
Now you can play the game with TAA and ReShade.
When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

Credits:
snowymoon

Authors:
snowymoon

Download Link: Download mod

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